Friday, 21 October 2016

PPP2 - Who Am I Now?

Identify 5 things you have learned so far on the programme:
- Thorough understanding and learning of animation software such as Photoshop, After Effects, Illustrator, Premiere: with the overarching inductions as well as my continued use of these programs (learning through trial-and-error), I have developed a flexible use of these programs
- Effective time-management: assorting a day to day rhythmic routine of how much work needs to be done in order to get around deadlines with ease and no stress.
- Use of animation conventions of pre-production and their necessity: priorhand I had been utilizing a "straight ahead" technique that posed a lot of problems and complications without thorough planning and organization of animatics, storyboards, considerations, etc.
- Organization in working and research: how to critically assess what needs to be done and how through speculation and research. Furthermore, with research becoming a part of my practice, I have learned how to eliminate mistakes before they even appear.
- 2D Animation drawing skills: I have colossally improved my drawing skills through the adaptation of digital drawing as well as traditional drawing, where I have learned how to create more dynamic characters through the use of primitive shapes as foundations.

Identify 5 things that you want to know more about:

- The creative industry: how the animation industry functions with all its fragments of specialized teams that work on a set of specific tasks.
- Stop-motion armatures: how stop-motion armatures are made, how the sets are composited, the materials used in said process of production.
- Audit animation and networking: I want to know more about the initial and intermediate steps in forming networks and establishing teams of animation based on audit animation.
- 2D rigging: how to rig more complex characters and improve the movement of said characters - to create appealing 2D rigging movements.
- Cinematography: the art of storytelling through camera angles and exposure shots - how characters are laid out on the scene and how they fit within a scene (a hidden but descriptive form of narrative).

Identify 5 skills that you think are your strengths:

- Eclectic resourcefulness: capable of tackling problems through trial-and-error based on the understanding of software interfaces as well as the intertwining of spontaneous ideas through attempts of speculation.
- Stop-motion conventions: the understanding and comprehension of proper lighting techniques, set making, camera angles - eliminating light flicker and frequent problems of stop-motion through years of practice
- Openness to collaboration: amenable to synthesizing ideas with other practitioners and reaching compromises for the sake of the animation.
- Comprehension of 2D animation software and techniques: I fully triangulate between the many softwares that are used in animation and can easily solve a problem with hindsight and trial-and-error as well as animating through different manners.
- Creation of soundscapes: designing soundtracks and compositing (and creating) sound effects based on an animation - helping the animation reach its optimal expression through auditory cues of narration.

Identify 5 things that you want to improve:

- 3D Animation: the creation of CGI sets as well as the rigging of simple characters (mostly interested in low poly), although I am not that into 3D, it is an effective skill.
- 2D Animation: improve drawing skills even further in order to effectively capture a character's pose and perspective through solid drawing
- Creation of armatures: since most of my stop-motion has revolved around Legos and clay figures, I'd like to improve in creating armatures and more complex stop-motion puppets by using household items and tools.
- Motion graphics in AE: to fully understand all the effects prepacked with After Effects in order to fully utilize their power in creating visuals as well as flexible and appealing animation.
- Patience: I need to improve my patience when learning some animation technique through step-by-step, as well as acquiring an even more overarching motivation cue whilst animating.

Identify 5 practitioners that demonstrate your interest in animation:

- Jan Svankmajer: surrealism in stop-motion with a heavy emphasis on symbolism - the creation of frivolous models and characters from everyday household items.
- Terry Gilliam: the flimsiness and whimsicality of cut-out animation, reminiscent of Dada art - an epoch which ties to my aesthetic.
- Gil Alkabetz: the art of subtle narrative - the actions of characters and how they define the circumstances of the "invisible" environment through visual suggestibility.
- David Firth: eeriness and ambiguity in animation through visual cues - introducing a sense of bleakness in context through the use of desaturated colors.
- Don Hertzfeldt: simplicity in the portrayal of gore - using simple lines and flow in movement as well as carbon textures (watercolor).

Identify 5 websites/online resources that demonstrate your areas of interest within the creative industries:http://www.lynxanimation.com/ - a Macedonian animation studio that I am heavily considering working for once I graduate
- http://animationresources.org/ - an over-encompassing and brilliant site that provides resources about animation from all perspectives, be it paintings, poses, illustration, reference to live action, etc.
- www.aardman.com - the stop-motion domain that provides me with a visual research on the smoothness possibility of stop-motion animation
http://www.skwigly.co.uk/ - an online animation magazine that gives me insight on techniques of animation and inspiration based on the films I watch there
http://everyframeapainting.tumblr.com/ - demonstrating the effective use of cinematography and angles within film that assist me in the composition and effect that different shots have

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