Monday, 12 October 2015

Who am I? Why am I here? What do I want to learn?

In terms of Personal Professional Practice, we had been assigned several questions which we are to answer in 5 responses.  After all, reflecting on one's self solidifies improvement.

1. Why you chose to study this programme?

- Animation has always been my passion, and through this programme I can fulfill my desire to become an animatior.

- Through this programme I can elaborately develop my skills as an animator, by learning new techniques and augmenting creativity.

- Out of all artistic professions, I find animation the most intriguing; bringing inanimate objects to life through stop-motion.

- An introduction to a plethora of animation software and hardware I have never utilized before, with the hopes of mastering them.

- Improving 2D drawing animation skills, for I am a bit rusty at that department.

2. What do you want to learn during your time on the programme?

- Learn how to utilize different techniques of animation.

- Learn how to socialize with other animators with the hopes of creating a collaborative project.

- Learn how to create puppets for stop-motion through eclectic methods of establishing resources.

- Learn how to think critically and analytically in regards to different animations, learning their techniques and unravelling the hidden symbolic meaning behind them.

- Learn how to exchange ideas with other fellow animators.

3. What skills do you think are your strengths?

- The eclectic use of many sources for animations, stop-motion in particular, for anything can be brought to life.

- The lack of necessity for a script. Most of the times, I develop the plot and animation spontaneously as I go on animating, thinking of the next scene as I animate the current one I’m on.

- The free-form ability to constructively consider criticism of my work by other animators, and dwelling upon it with the hopes of improving my work.

- My philosophical views of existence (existentialism, cynicism, melancholia, stoicism, dualism, etc…) which account for the symbolism within my work that activates an individual’s interpretation, provoking connotative views instead of denotative ones.

- The principle of trial and error; even if I don’t know a technique, I can comprehend it on my own by trying constantly until I get it right.

4. Which things do you want to improve?

- Improve 2D animation drawing techniques – properly using shading, etc…

- Improve understanding of various animation software and hardware that I have never utilized before

- Improve practical analysis of other works, and being able to provide artists with constructive criticism

- Improve understanding techniques of animation, mostly 3D

- Improve being able to work at a constant rate without the tendency to halt the routine.

5. In what ways will you evaluate your progress?

- By presenting my animations and different projects to other students for constructive criticism. According to their thoughts, I will consider whether I’ve improved or not.

- By receiving proper feedback from the course leaders on my development.

- By creating a time-table of past and future works, viewing them simultaneously in order to deduce progress.

- By remembering the effort required to create a proper project previously and currently.

- By referring to grades and evaluations gotten from projects.

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